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    Supporting First Person Shooter Games with Competing Traffic in 802.11e MAC


    Qi, Hanghang and Malone, David and Murali, Ashwin and Botvich, Dmitri (2011) Supporting First Person Shooter Games with Competing Traffic in 802.11e MAC. In: 10th Annual Workshop on Network and Systems Support for Games (NetGames), 2011. IEEE, pp. 1-2. ISBN 978-1-4577-1932-5

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    Abstract

    As real-time multi-player game is one of the most popular network applications nowadays and 802.11 wireless networks are fast developed and widely used, it is common that games are played over 802.11 networks. However, games performance can be degraded competing with background traffics. In this paper, we propose a Application Divided Resource Allocation (ADRA) scheme based on 802.11e to support games in mixed traffic 802.11 networks. Parameter selection and performance improvement are analyzed with our models. Testbed verification validates the effectiveness of our scheme and analysis which provides great improvement to games and also sustains the performance of the background traffics.

    Item Type: Book Section
    Additional Information: This is the postprint version of the published paper, which is available at DOI: 10.1109/NetGames.2011.6080986 .
    Keywords: access protocols; computer games; resource allocation; wireless LAN; First Person Shooter Games;
    Academic Unit: Faculty of Science and Engineering > Research Institutes > Hamilton Institute
    Item ID: 6015
    Identification Number: https://doi.org/10.1109/NetGames.2011.6080986
    Depositing User: Dr. David Malone
    Date Deposited: 10 Apr 2015 14:54
    Publisher: IEEE
    Refereed: Yes
    URI:

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