MURAL - Maynooth University Research Archive Library



    Creating Innovation Systems through Virtual Communities


    Wasko, Molly and Teigland, Robin and Donnellan, Brian (2007) Creating Innovation Systems through Virtual Communities. In: AMCIS 2007 Proceedings. Americas Conference on Information Systems (AMCIS) at AIS Electronic Library (AISeL).

    [img]
    Preview
    Download (243kB) | Preview


    Share your research

    Twitter Facebook LinkedIn GooglePlus Email more...



    Add this article to your Mendeley library


    Abstract

    The current rationale is that geographic regions provide the best context for innovation systems to emerge and thrive because of localized learning processes and the need to transfer “sticky” knowledge through social interaction. The core idea is that innovative activity relies upon an entire system composed of a variety of institutions and infrastructures interacting to create a learning-conducive environment that is geographically bound. The benefits associated with establishing regional innovation systems is that physical proximity facilitates the necessary underlying social capital essential for the creation of new intellectual capital. However, this concept of promoting innovation by restricting researcher and private firm mobility to specific geographic regions has real limitations, for instance, there may not be enough developed land, housing or amenities to attract the top scientists and organizations to a specific region. This begs the question, can regional innovation systems designed in a virtual world generate the same dynamics? In this paper, we consider whether the term “regional” in the sense of innovation systems is limited to geographic proximity in the real world, or whether or not this concept extends to geographic proximity in a virtual world. The purpose of this paper is to present our design ideas about how to create a virtual regional innovation system in the virtual world Second Life. We base our community design on the theoretical foundation underlying the primary and support activities of innovation systems. We then present our ideas about how these activities may be translated to a virtual community. We end with a discussion of why this research is relevant in terms of both practice and research.

    Item Type: Book Section
    Additional Information: Cite as: Wasko, Molly; Teigland, Robin; and Donnellan, Brian, "Creating Innovation Systems through Virtual Communities" (2007). AMCIS 2007 Proceedings. 213. https://aisel.aisnet.org/amcis2007/213
    Keywords: innovation systems; Second Life; online communities; virtual communities; clusters initiatives; social networks;
    Academic Unit: Faculty of Social Sciences > School of Business
    Item ID: 10806
    Depositing User: Prof. Brian Donnellan
    Date Deposited: 22 May 2019 16:04
    Publisher: Americas Conference on Information Systems (AMCIS) at AIS Electronic Library (AISeL)
    Refereed: Yes
    URI:
    Use Licence: This item is available under a Creative Commons Attribution Non Commercial Share Alike Licence (CC BY-NC-SA). Details of this licence are available here

    Repository Staff Only(login required)

    View Item Item control page

    Downloads

    Downloads per month over past year

    Origin of downloads