Zhouxiang, Lu
(2024)
VR Sports Games: An Overview.
Asian Journal of Sport History & Culture, 3 (3).
pp. 245-265.
ISSN 2769-0148
Abstract
This article provides an overview of the history of VR sports games and offers insights into the interaction and integration between real-world sporting events and VR games. Additionally, it reveals the challenges associated with VR gaming technology and VR sports games. Overall, motion-control based VR sports games blur the lines between the virtual and real sport, providing new options for participating in sports, fitness activities and competitions. They offer opportunities for individuals to explore and learn sports that may have been inaccessible to them otherwise. Furthermore, VR sports games have been increasingly integrated into international sporting events, paving the way for a new direction in the future development of both sports and video games. As computer and information technology advances, VR sports video games are creating innovative avenues for entertainment, physical exercise and sports competition.
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