Silva, Paula Alexandra and Van Laerhoven, Kristof
(2007)
Creativity in Ubiquitous Computing Research.
In:
Proceedings of HCI Educators 2007 - Creativity^3: Experiencing. to educate and design.
GPCG, pp. 1-8.
ISBN 9789727892273
Abstract
This paper is concerned with the process of creating and
designing research prototypes for augmented objects and
applications in ubiquitous computing. We present a range
of descriptions and reflections from personal experience in
building prototypes for ubiquitous computing research,
while students were introduced and guided in this process.
This is linked to a rationale of the process as well as the
way it affects built-in experience and knowledge and its
needs to transform teaching and learning in these domains.
Item Type: |
Book Section
|
Keywords: |
Creativity; Ubiquitous Computing; Prototyping; Problem-
Solving; Design; Interaction; HCI; |
Academic Unit: |
Faculty of Social Sciences > Design Innovation |
Item ID: |
6053 |
Depositing User: |
Paula Alexandra Silva
|
Date Deposited: |
21 Apr 2015 15:12 |
Publisher: |
GPCG |
Refereed: |
Yes |
URI: |
|
Use Licence: |
This item is available under a Creative Commons Attribution Non Commercial Share Alike Licence (CC BY-NC-SA). Details of this licence are available
here |
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