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    Creativity in Ubiquitous Computing Research


    Silva, Paula Alexandra and Van Laerhoven, Kristof (2007) Creativity in Ubiquitous Computing Research. In: Proceedings of HCI Educators 2007 - Creativity^3: Experiencing. to educate and design. GPCG, pp. 1-8. ISBN 9789727892273

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    Abstract

    This paper is concerned with the process of creating and designing research prototypes for augmented objects and applications in ubiquitous computing. We present a range of descriptions and reflections from personal experience in building prototypes for ubiquitous computing research, while students were introduced and guided in this process. This is linked to a rationale of the process as well as the way it affects built-in experience and knowledge and its needs to transform teaching and learning in these domains.

    Item Type: Book Section
    Keywords: Creativity; Ubiquitous Computing; Prototyping; Problem- Solving; Design; Interaction; HCI;
    Academic Unit: Faculty of Social Sciences > Design Innovation
    Item ID: 6053
    Depositing User: Paula Alexandra Silva
    Date Deposited: 21 Apr 2015 15:12
    Publisher: GPCG
    Refereed: Yes
    URI:
      Use Licence: This item is available under a Creative Commons Attribution Non Commercial Share Alike Licence (CC BY-NC-SA). Details of this licence are available here

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