Greville, W. James and Newton, Philip M. and Roche, Bryan and Dymond, Simon
(2013)
Conditioned suppression in a virtual environment.
Computers in Human Behavior, 29 (3).
pp. 552-558.
ISSN 0747-5632
Abstract
Virtual environments (VEs) provide an inexpensive way of conducting ecologically valid psychological research. The present study used a VE to demonstrate conditioned suppression, a behavioral model of anxiety, in a first-person perspective video game. During operant training, participants learned to shoot crates to find gold bars and thus score points in the game. Next, during Pavlovian conditioning, a colored light (i.e., conditioned stimulus: CS+) was followed by a white noise unconditioned stimulus (US) while a different colored light (CS−) was not paired with the US. Probe trials in a final testing phase were then used to assess suppression. We found significant suppression of accurate responding (shots hitting the designated targets) during the presence of the CS+ relative to the CS−, both in terms of total hits and hits as a proportion of total shots. Importantly, this effect emerged despite the overall level of operant responding being undiminished during the CS+. Our findings are consistent with related studies examining human behavior in real environments, and demonstrate the potential of VEs in combination with a modestly aversive CS to allow a detailed behavioral profile of anxiety to emerge.
Item Type: |
Article
|
Additional Information: |
The definitive version of this article is available at DOI: 10.1016/j.chb.2012.11.016 |
Keywords: |
Conditioned suppression; Conditioning; Virtual environment; First person perspective video game; Anxiety; |
Academic Unit: |
Faculty of Science and Engineering > Psychology |
Item ID: |
6810 |
Identification Number: |
https://doi.org/10.1016/j.chb.2012.11.016 |
Depositing User: |
Dr. Bryan Roche
|
Date Deposited: |
15 Jan 2016 10:31 |
Journal or Publication Title: |
Computers in Human Behavior |
Publisher: |
Elsevier |
Refereed: |
Yes |
URI: |
|
Use Licence: |
This item is available under a Creative Commons Attribution Non Commercial Share Alike Licence (CC BY-NC-SA). Details of this licence are available
here |
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