Soraghan, Christopher John, Matthews, Fiachra, Kelly, Dan, Ward, Tomas E., Markham, Charles, Pearlmutter, Barak A. and O'Neill, Ray (2006) A Dual-Channel Optical Brain-Computer Interface In A Gaming Environment. In: CGAMES 2006 - 9th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games, Dublin Institute of Technology, Dublin, Ireland.
Available under License Creative Commons Attribution Non-commercial.
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Abstract
This paper explores the viability of using a novel optical Brain-Computer Interface within a gaming environment. We describe a system that incorporates a 3D gaming engine and an optical BCI. This made it possible to classify activation in the motor cortex within a synchronous experimental paradigm. Detected activations were used to control the arm movement of a human model in the graphical engine.
| Item Type: | Conference or Workshop Item (Paper) |
|---|---|
| Keywords: | Dual-Channel Optical Brain-Computer Interface; Gaming Environment; |
| Academic Unit: | Faculty of Science and Engineering > Electronic Engineering |
| Item ID: | 1293 |
| Depositing User: | Dr Tomas Ward |
| Date Deposited: | 12 Mar 2009 15:18 |
| Refereed: | Yes |
| Use Licence: | This item is available under a Creative Commons Attribution Non Commercial Share Alike Licence (CC BY-NC-SA). Details of this licence are available here |
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