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    Player Ready? A Model for Evaluating VR Game Interfaces


    Bierig, Ralf and Namara, Damien Mac (2020) Player Ready? A Model for Evaluating VR Game Interfaces. In: 2020 Twelfth International Conference on Quality of Multimedia Experience (QoMEX), 26-28 May 2020, Athlone, Ireland.

    Abstract

    We report on a study investigating the experience and usability of 3D interfaces in virtual reality games. To aid analysis of player behaviour performing simple tasks, a model is proposed which categorises player actions as discover, interact or move. For certain interfaces, movement caused unnecessary overhead as players must travel to the interface before discovery or interaction can take place. Additionally, menu items outside the players field of view caused task failures. The analysis converges with five heuristics for menu design in virtual reality games which we believe will aid developers in the field.
    Item Type: Conference or Workshop Item (Paper)
    Keywords: virtual reality; menu interaction model; usability; user study;
    Academic Unit: Faculty of Science and Engineering > Computer Science
    Item ID: 20882
    Identification Number: 10.1109/QoMEX48832.2020.9123082
    Depositing User: Ralf Bierig
    Date Deposited: 04 Dec 2025 11:52
    Journal or Publication Title: 2020 Twelfth International Conference on Quality of Multimedia Experience (QoMEX)
    Publisher: IEEE
    Refereed: Yes
    Related URLs:
    Use Licence: This item is available under a Creative Commons Attribution Non Commercial Share Alike Licence (CC BY-NC-SA). Details of this licence are available here

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