Silva, Paula Alexandra and Van Laerhoven, Kristof (2007) Creativity in Ubiquitous Computing Research. In: Proceedings of HCI Educators 2007 - Creativity^3: Experiencing. to educate and design. GPCG, pp. 1-8. ISBN 9789727892273
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Abstract
This paper is concerned with the process of creating and
designing research prototypes for augmented objects and
applications in ubiquitous computing. We present a range
of descriptions and reflections from personal experience in
building prototypes for ubiquitous computing research,
while students were introduced and guided in this process.
This is linked to a rationale of the process as well as the
way it affects built-in experience and knowledge and its
needs to transform teaching and learning in these domains.
Item Type: | Book Section |
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Keywords: | Creativity; Ubiquitous Computing; Prototyping; Problem- Solving; Design; Interaction; HCI; |
Academic Unit: | Faculty of Social Sciences > Design Innovation |
Item ID: | 6053 |
Depositing User: | Paula Alexandra Silva |
Date Deposited: | 21 Apr 2015 15:12 |
Publisher: | GPCG |
Refereed: | Yes |
URI: | https://mural.maynoothuniversity.ie/id/eprint/6053 |
Use Licence: | This item is available under a Creative Commons Attribution Non Commercial Share Alike Licence (CC BY-NC-SA). Details of this licence are available here |
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