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    Games People Play: And How to Change Them…


    Young, Mark (2016) Games People Play: And How to Change Them…. Journal of Mediation & Applied Conflict Analysis, 3 (1). pp. 330-341. ISSN 2009-7170

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    Abstract

    “Games” can be very widely defined, and we engage in them all. For this paper, I will be considering at least four kinds of games: first, the purely delightful children’s (and adult) games, from board games to video games to competitive sports, that we play for pleasure. Second, the emotional games in the sense of Eric Berne (see below), i.e. the far less pleasurable psychological patterns that we seem to create and follow in our interactions with others, especially in situations of stress. Third, closely related to this, the games described and prescribed by game theory to analyze human behavior in conflict. And finally, my own more playful exploration of the games of negotiation and the effect these have on negotiation process and results.
    Item Type: Article
    Keywords: Game; negotiations process; family; game archetypes;
    Academic Unit: Faculty of Social Sciences > Research Institutes > Edward M Kennedy Institute
    Item ID: 7034
    Identification Number: 10.33232/jmaca.3.1.7034
    Depositing User: Kennedy Institute
    Date Deposited: 21 Mar 2016 16:48
    Journal or Publication Title: Journal of Mediation & Applied Conflict Analysis
    Publisher: Maynooth Academic Publishing
    Refereed: Yes
    Related URLs:
    URI: https://mural.maynoothuniversity.ie/id/eprint/7034
    Use Licence: This item is available under a Creative Commons Attribution Non Commercial Share Alike Licence (CC BY-NC-SA). Details of this licence are available here

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