Chapel, Laetitia, Botvich, Dmitri and Malone, David (2010) Probabilistic Approaches to Cheating Detection in Online Games. Computational Intelligence and Games (CIG), 2010 IEEE Symposium on . ISBN 978-1-4244-6295-7 . pp. 195-201.
Botvich, Dmitri, McGibney, Jimmy, Ostapenko, Georgy, De Paoli, Stefano, Kerr, Aphra and Keatinge, Max (2010) Integrating Players, Reputation and Ranking to Manage Cheating in MMOGs. Proceedings of the Fifth International Conference on the Foundations of Digital Games . ISSN 978-1-60558-937-4
Qi, Hanghang, Malone, David and Botvich, Dmitri (2010) Optimization of Capacity in various 802.11 Gaming Scenarios. International Journal of Advanced Media and Communication, 4 (4). pp. 302-323. ISSN 1462-4613
De Paoli, Stefano, Gangadharan, G.R., Kerr, Aphra, D'Andrea, Vincenzo, Serrano, Martin and Botvich, Dmitri (2010) Toward Trust as Result: An Interdisciplinary Approach. Sprouts: Working Papers on Information Systems, 10 (8). pp. 1-6. ISSN 1535-6078
Qi, Hanghang, Malone, David and Botvich, Dmitri (2009) 802.11 Wireless LAN Multiplayer Game Capacity and Optimization. Network and Systems Support for Games (NetGames), 2009 8th Annual Workshop on , ISBN 978-1-4244-5603-1 . pp. 1-6.
Malone, David, Qi, Hanghang, Botvich, Dmitri and Patras, Paul (2013) 802.11 Buffers: When Bigger Is Not Better? In: Wireless Access Flexibility: First International Workshop, WiFlex 2013, Kaliningrad, Russia, September 4-6, 2013. Proceedings. Lecture Notes in Computer Science (8072). Springer Verlag, pp. 37-48. ISBN 978-3-642-39804-9
Qi, Hanghang, Malone, David, Murali, Ashwin and Botvich, Dmitri (2011) Supporting First Person Shooter Games with Competing Traffic in 802.11e MAC. In: 10th Annual Workshop on Network and Systems Support for Games (NetGames), 2011. IEEE, pp. 1-2. ISBN 978-1-4577-1932-5