MURAL - Maynooth University Research Archive Library



    Items where Author is "Kelly, D."


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    Number of items: 6.

    Sweeney, K.T. and Kelly, D. and Ward, Tomas E. and McLoone, Sean F. (2011) A Review of the State of the Art in Artifact Removal Technologies as used in an Assisted Living Domain. In: IET Assisted Living Conference 2011, 6 April 2011, London, UK..

    Foody, J. and Kelly, D. and Kumar, D. and Fitzgerald, D. and Ward, Tomas E. and Caulfield, B. and Markham, Charles (2006) A Prototype Sourceless Kinematic-Feedback Based Video Game for Movement Based Exercise. In: 28th Annual International Conference of the IEEE Engineering in Medicine and Biology Society: Engineering Revolution In BioMedicine, New York City, USA.

    Foody, J. and Kelly, D. and Kumar, D. and Fitzgerald, D. and Ward, Tomas E. and Caulfield, B. and Markham, Charles (2006) A Real Time Motion Capture System, Using USB Based Tri-Axis Magnetic and Inertial Sensors for Movement Based Relaxation. In: IEE Irish Signals and Systems Conference, 28-30 June 2006, Dublin Institute of technology.

    Fitzgerald, D. and Foody, J. and Kumar, D. and Kelly, D. and Ward, Tomas E. and Markham, Charles and Caulfield, B. (2006) Integration of kinematic Analysis into Computer Games for Exercise. In: CGAMES 2006 - 9th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games, 2006, Dublin Institute of Technology, Dublin, Ireland.

    Kumar, D. and Foody, J. and Fitzgerald, D. and Kelly, D. and Ward, Tomas E. and Markham, Charles and Caulfield, B. (2006) Reducing Sensor Density Requirements For Kinematic Controllers In A Full Posture Yoga Gaming Application. In: CGAMES 2006 - 9th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games, Dublin Institute of Technology, Dublin, Ireland.

    Kelly, D. and Fitzgerald, D. and Foody, J. and Kumar, D. and Ward, Tomas E. and Caulfield, B. and Markham, Charles (2006) The E-Motion System: Motion Capture and Movement-based Biofeedback Game. In: CGAMES 2006 - 9th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games, Dublin Institute of Technology, Dublin, Ireland.

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