MURAL - Maynooth University Research Archive Library

    Creativity in Ubiquitous Computing Research

    Silva, Paula Alexandra and Van Laerhoven, Kristof (2007) Creativity in Ubiquitous Computing Research. In: Proceedings of HCI Educators 2007 - Creativity^3: Experiencing. to educate and design. GPCG, pp. 1-8. ISBN 9789727892273

    Download (421kB) | Preview

    Share your research

    Twitter Facebook LinkedIn GooglePlus Email more...

    Add this article to your Mendeley library


    This paper is concerned with the process of creating and designing research prototypes for augmented objects and applications in ubiquitous computing. We present a range of descriptions and reflections from personal experience in building prototypes for ubiquitous computing research, while students were introduced and guided in this process. This is linked to a rationale of the process as well as the way it affects built-in experience and knowledge and its needs to transform teaching and learning in these domains.

    Item Type: Book Section
    Keywords: Creativity; Ubiquitous Computing; Prototyping; Problem- Solving; Design; Interaction; HCI;
    Academic Unit: Faculty of Social Sciences > Design Innovation
    Item ID: 6053
    Depositing User: Paula Alexandra Silva
    Date Deposited: 21 Apr 2015 15:12
    Publisher: GPCG
    Refereed: Yes
      Use Licence: This item is available under a Creative Commons Attribution Non Commercial Share Alike Licence (CC BY-NC-SA). Details of this licence are available here

      Repository Staff Only(login required)

      View Item Item control page


      Downloads per month over past year

      Origin of downloads