Gannon, Steven, Roche, Bryan, Kanter, Jonathan W., Forsyth, John P. and Linehan, Conor (2011) A Derived Relations Analysis of Approach-Avoidance Conflict: Implications for the Behavioral Analysis of Human Anxiety. The Psychological record, 61 (2). pp. 227-252. ISSN 0033-2933
Linehan, Conor, Roche, Bryan and Stewart, Ian (2010) A Derived Relations Analysis of Computer Gaming Complexity. European Journal of Behavior Analysis, 11 (1). pp. 69-77. ISSN 1502-1149
Linehan, Conor, Roche, Bryan, Lawson, Shaun, Doughty, Mark and Kirman, Ben (2009) A behavioural framework for designing educational computer games. In: Vienna Games Conference: Future and Reality of Gaming 2009, 25-27 September 2009, Vienna, Austria. (Unpublished)
Linehan, Conor (2008) A behavioural analysis of computer game playing competence, experience and related physiological processes. PhD thesis, National University of Ireland Maynooth.
Linehan, Conor, Roche, Bryan, McLoone, Seamus and Ward, Tomas E. (2006) Network Latency in On-Line Gaming: An Engineering or a Psychological Problem? In: CGAMES 2006 - 9th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games, Dublin Institute of Technology, Dublin, Ireland.
Roche, Bryan, Linehan, Conor, Ward, Tomas E., Dymond, Simon and Rehfeldt, Ruth-Anne (2004) The Unfolding of the Relational Operant: A Real-time Analysis Using Electroencephalography and Reaction Time Measures. International Journal of Psychology and Psychological Therapy, 4 (3). pp. 587-603.