Gannon, Steven, Roche, Bryan, Kanter, Jonathan W., Forsyth, John P. and Linehan, Conor (2011) A Derived Relations Analysis of Approach-Avoidance Conflict: Implications for the Behavioral Analysis of Human Anxiety. The Psychological record, 61 (2). pp. 227-252. ISSN 0033-2933
Linehan, Conor, Roche, Bryan and Stewart, Ian (2010) A Derived Relations Analysis of Computer Gaming Complexity. European Journal of Behavior Analysis, 11 (1). pp. 69-77. ISSN 1502-1149
Roche, Bryan, Linehan, Conor, Ward, Tomas E., Dymond, Simon and Rehfeldt, Ruth-Anne (2004) The Unfolding of the Relational Operant: A Real-time Analysis Using Electroencephalography and Reaction Time Measures. International Journal of Psychology and Psychological Therapy, 4 (3). pp. 587-603.
Linehan, Conor, Roche, Bryan, Lawson, Shaun, Doughty, Mark and Kirman, Ben (2009) A behavioural framework for designing educational computer games. In: Vienna Games Conference: Future and Reality of Gaming 2009, 25-27 September 2009, Vienna, Austria. (Unpublished)
Linehan, Conor, Roche, Bryan, McLoone, Seamus and Ward, Tomas E. (2006) Network Latency in On-Line Gaming: An Engineering or a Psychological Problem? In: CGAMES 2006 - 9th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games, Dublin Institute of Technology, Dublin, Ireland.
Linehan, Conor (2008) A behavioural analysis of computer game playing competence, experience and related physiological processes. PhD thesis, National University of Ireland Maynooth.