MURAL - Maynooth University Research Archive Library



    Items where Author is "McDonnell, Rachel"


    Group by: Item Type | Date | No Grouping
    Jump to: 2022 | 2021 | 2019 | 2013
    Number of items: 6.

    2022

    Thomas, Sean, Ferstl, Ylva, McDonnell, Rachel and Ennis, Cathy (2022) Investigating how speech and animation realism influence the perceived personality of virtual characters and agents. In: 2022 IEEE on Conference Virtual Reality and 3D User Interfaces (VR), 2022, Christchurch, New Zealand.

    2021

    Ferstl, Ylva, Thomas, Sean, Guiard, Cédric, Ennis, Cathy and McDonnell, Rachel (2021) Human or Robot?: Investigating voice, appearance and gesture motion realism of conversational social agents. Proceedings of the 21th ACM International Conference on Intelligent Virtual Agents. pp. 76-83.

    McDonnell, Rachel, Zibrek, Katja, Carrigan, Emma and Dahyot, Rozenn (2021) Model for predicting perception of facial action unit activation using virtual humans. Computers & Graphics, 100. pp. 81-92. ISSN 0097-8493

    Torre, Ilaria, Carrigan, Emma, Domijan, Katarina, McDonnell, Rachel and Harte, Naomi (2021) The Effect of Audio-Visual Smiles on Social Influence in a Cooperative Human–Agent Interaction Task. ACM Transactions on Computer-Human Interaction, 28 (6). pp. 1-38. ISSN 1073-0516

    2019

    Torre, Ilaria, Carrigan, Emma, McDonnell, Rachel, Domijan, Katarina, McCabe, Killian and Harte, Naomi (2019) The Effect of Multimodal Emotional Expression and Agent Appearance on Trust in Human-Agent Interaction. In: Motion, Interaction and Games (MIG '19). Association for Computing Machinery, p. 14. ISBN 9781450369947

    2013

    Ennis, Cathy, Hoyet, Ludovic, Egges, Arjan and McDonnell, Rachel (2013) Emotion Capture: Emotionally Expressive Characters for Games. Proceedings of MIG'13: Motion in Games. pp. 56-60.

    This list was generated on Fri Aug 29 01:14:03 2025 UTC.