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    Evolving a Ms. PacMan Controller Using Grammatical Evolution


    Galván, Edgar and Swafford, John Mark and O'Neill, Michael and Brabazon, Anthony (2010) Evolving a Ms. PacMan Controller Using Grammatical Evolution. Applications of Evolutionary Computation, 6024. pp. 161-170.

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    Abstract

    In this paper we propose an evolutionary approach capable of successfully combining rules to play the popular video game, Ms. Pac-Man. In particular we focus our attention on the benefits of using Grammatical Evolution to combine rules in the form of “if <condition> then perform <action>”. We defined a set of high-level functions that we think are necessary to successfully maneuver Ms. Pac-Man through a maze while trying to get the highest possible score. For comparison purposes, we used four Ms. Pac-Man agents, including a hand-coded agent, and tested them against three different ghosts teams. Our approach shows that the evolved controller achieved the highest score among all the other tested controllers, regardless of the ghost team used.

    Item Type: Article
    Keywords: evolving; Ms. PacMan; controller; Grammatical Evolution;
    Academic Unit: Faculty of Science and Engineering > Computer Science
    Faculty of Science and Engineering > Research Institutes > Hamilton Institute
    Item ID: 15391
    Identification Number: https://doi.org/10.1007/978-3-642-12239-2_17
    Depositing User: Edgar Galvan
    Date Deposited: 01 Feb 2022 15:31
    Journal or Publication Title: Applications of Evolutionary Computation
    Publisher: Springer
    Refereed: Yes
    URI:

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